May 25, 2008

box2dx

I've decided to use Box2DX, a C# port of Box2D, for physics.



It was easy to integrate into my program and start using it, and it should save me a lot of trouble. Writing my own code for rigid body dynamics would have taken me forever. It also opens up more potential for physics-based gameplay.

3 comments:

Anonymous

Box2D is great.

Flash game named "Magic Pen" uses it and it's awsome.

There's also "Phun", neat physic sandbox. Check out youtube for things, which those crazy asian guys can make with it.

Anna

Magic Pen is actually a blatant rip off of Crayon Physics, which also uses Box2D. I've seen Phun, the physics-based tanks are pretty interesting.

Anonymous

Guy who made Magic Pen was inspired with Crayon Physics and he's not hiding it, as he called it CP's clone or something.

Also, author of orginal idea is writing (which you probably know) Crayon Physics Deluxe which will be The Game as CP was only prototype. He (which you maybe don't know) know about Magic Pen and he doesn't mind. He wrote that his game will be better and more complex or something.

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