January 18, 2010

udk



This semester I am working on a major project using UDK. I'll be documenting some of my work here. The project is a complete playable level which will hopefully be available for download once it's done. I'm part of a team of two and my primary role is to do the scripting that's required to customize the engine.

Some of the features I'll be talking about:
  • custom vehicle
  • custom weapons
  • custom character
  • animated materials

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