Yesterday I learned that the style of animation I'm going to use in my game is called cutout animation. Two examples of it can be seen here and here. The best example of the use of this technique in a game is probably Odin Sphere:
My implementation is going to be rather primitive looking compared to this though.
2 comments:
Well said.
Ah, should be very nice. I'm looking forward to seeing the game. :)
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