January 18, 2010

udk



This semester I am working on a major project using UDK. I'll be documenting some of my work here. The project is a complete playable level which will hopefully be available for download once it's done. I'm part of a team of two and my primary role is to do the scripting that's required to customize the engine.

Some of the features I'll be talking about:
  • custom vehicle
  • custom weapons
  • custom character
  • animated materials

January 08, 2010

pulse+

This is a little game I made for school in second year. The menus were made in Flash but the rest is pure ActionScript. It could probably use a timer and the audio should be replaced, since it is not original.


January 01, 2010

new year, new template

I'm going to attempt to revive this blog over the next few months by posting more of my work, documenting the two major projects I'm working on at school, and maybe writing some tutorials. I expect to be pretty busy though, so whether or not I'll have time for all that remains to be seen. 2009 was mostly crap with a few highlights; hopefully this one will be better for me. 2010 is cooler to say at least.

The new template is a modified version of this. The colours and the header image may be subject to change.